Age of Empires

Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game eng…

WindowsMac

Full release

Oct 15, 1997

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About This Game

Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To ensure victory, the player must gather resources in order to pay for new units, buildings and more advanced technologies. Resources must also be preserved, as no new resources become available as the game progresses, meaning if you cut a tree down, the tree will not grow back. Twelve civilizations are available, each with individual sets of attributes, including a varying number of available technologies and units. Each civilization has technologies unique to them, so that no civilization possesses all the technologies possible within the game. A major component of the game is the advancement through four ages. These are the Stone Age (Mesolithic/Paleolithic), Tool Age (Neolithic/Chalcolithic), Bronze Age and Iron Age. Advancement between ages is researched at the Town Center and each advancement brings the player new technologies, weapons, and units.

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Developer and publisher

Developer:
Ensemble Studios
Publisher:
Microsoft

Quick facts

Release
Oct 23, 1997: Windows
Last updated
May 19, 2026
Genres
Strategy
Tags
Not listed
Moods
Tactical
Social styles
Online co-op, Co-op, Solo, and Multiplayer
Demo
Not announced

Age Rating & Interactive Elements

2 10

Content descriptors

Violence

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Reviews

Review snapshots

Compact review signals for games that are already playable.

"Players are rating this around 83 on IGDB."

IGDB

676 ratings

OpenCritic

83

IGDB aggregate snapshot for Age of Empires.

676

Mock review snapshots will be replaced with source-specific API-safe integrations later.

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Read player impressions, questions, and launch notes for this game.