Dark Souls
Dark Souls is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. Released in September 2011 as a spiritual sequel to Demon's Souls,…
Full release
Sep 22, 2011
Demo
Demo available
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Media
About This Game
Dark Souls takes place in the dark, decaying kingdom of Lordran, a world in decline where gods, humans, and other mystical beings struggle with the inevitability of age, fire, and darkness. The player assumes the role of an Undead, a cursed being who is fated to resurrect repeatedly after death. The Undead is prophesied to either link the fire and prolong the Age of Fire or let it fade, ushering in the Age of Dark. The game begins with the player imprisoned in the Northern Undead Asylum. Escaping sets the stage for a journey across Lordran, from crumbling castles and ancient ruins to twisted forests and treacherous catacombs. Along the way, the player encounters remnants of once-great heroes, malevolent creatures, and godlike beings, each guarding vital keys, souls, or knowledge necessary to progress. Central to the story are the Four Lords of Cinder: powerful beings who previously linked the First Flame and have now abandoned their thrones. They include: Gwyn, Lord of Sunlight, whose fate is intertwined with the First Flame. Nito, the First of the Dead, a skeletal lord shrouded in deathly mists. The Witch of Izalith, whose attempts to recreate the First Flame led to catastrophic consequences. Seath the Scaleless, a dragon obsessed with immortality and forbidden knowledge. As the Undead, the player collects the Lord Souls, defeats these Lords, and reaches the Kiln of the First Flame, confronting Gwyn’s remnant. The climax offers a choice: to link the fire, continuing the Age of Fire, or let it fade, allowing the Age of Dark to begin—symbolizing the cyclical struggle between light and dark, life and decay, in Lordran. The narrative is deliberately ambiguous and cryptic, conveyed mostly through environmental storytelling, item descriptions, and subtle NPC dialogue. Themes of despair, perseverance, and the cyclical nature of history permeate the journey, creating a haunting and immersive experience that rewards careful observation and exploration.
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Developer and publisher
- Developer:
- FromSoftware
- Publisher:
- Bandai Namco Entertainment
Quick facts
- Release
- Sep 22, 2011: PS3
- Last updated
- May 13, 2026
- Storefronts
- Xbox
- Genres
- RPG and Adventure
- Tags
- Fantasy, Exploration, and Third Person
- Moods
- Story-rich
- Social styles
- Solo, Multiplayer, and Online co-op
- Demo
- Available
Languages
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| English | |||
| French | |||
| German |
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GameHubber interest
Not enough ratings yet
Developer and publisher
- Developer:
- FromSoftware
- Publisher:
- Bandai Namco Entertainment
Quick facts
- Release
- Sep 22, 2011: PS3
- Last updated
- May 13, 2026
- Storefronts
- Xbox
- Genres
- RPG and Adventure
- Tags
- Fantasy, Exploration, and Third Person
- Moods
- Story-rich
- Social styles
- Solo, Multiplayer, and Online co-op
- Demo
- Available
Languages
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Chinese (Simplified) | |||
| Chinese (Traditional) | |||
| English | |||
| French | |||
| German |
Reviews
Review snapshots
Compact review signals for games that are already playable.
"Players are rating this around 89 on IGDB."
IGDB
1655 ratings
OpenCritic
89
IGDB aggregate snapshot for Dark Souls.
1655
Mock review snapshots will be replaced with source-specific API-safe integrations later.




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Comments
Read player impressions, questions, and launch notes for this game.