Going Medieval

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges…

Windows

Full release

Mar 17, 2026

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About This Game

In the world of Going Medieval, dark age society is on its knees. At the end of the 14th century, 95% of the global population has perished due to rampant plague. Eventually, survivors emerge from society’s ashes, and it’s now up to you to help them settle in a dangerous new land reclaimed by nature. Build your people a home, help shape their lives, and protect them from animals, bandits, and other dangers in a lawless post-calamity age. Design, build and expand your settlement from a small wooden hut into a colossal stone castle. With simple-to-use 3D terrain tools you can create the perfect stronghold, from winding underground caverns to sprawling multi-story forts. This harsh new world is rife with external threats, but you can give your colonists the upper hand in battle by building impenetrable defences and traps. Research, craft and equip weapons and gear so that they can fight back against unrelenting waves of attackers. Your colonists have more than just raids to contend with. They need protection from starvation and the elements, so it’s essential to stock up on supplies and build shelter to keep them fed and warm. Maintain your villagers’ emotional states, as their moods are affected if their needs and wants aren’t met. Grow the population of your settlement by helping out strangers in dangerous situations, or by taking in like-minded travellers. Your villagers have personal histories and agendas, and you can get to know them by observing their behaviour and relationships with others.

GameHubber interest

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Developer and publisher

Developer:
Foxy Voxel
Publisher:
Mythwright

Quick facts

Release
Mar 17, 2026: Windows
Last updated
May 13, 2026
Storefronts
Epic Games Store and Steam
Genres
RPG, Simulation, Strategy, and Indie
Tags
Open World and Base Building
Moods
Creative and Tactical
Social styles
Solo
Demo
Not announced

Languages

Languages
LanguageInterfaceFull audioSubtitles
Chinese (Simplified)
English
French
German
Japanese

Age Rating & Interactive Elements

5 25

Content descriptors

Violence, Alcohol, Tobacco, Drug

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Reviews

Review snapshots

Compact review signals for games that are already playable.

"Players are rating this around 67 on IGDB."

IGDB

16 ratings

OpenCritic

67

IGDB aggregate snapshot for Going Medieval.

16

Mock review snapshots will be replaced with source-specific API-safe integrations later.

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Comments

Read player impressions, questions, and launch notes for this game.