Operation Obliteration 2

Operation Obliteration 2 is an old-school FPS stripped to the bone. Play any level in any order. Cut scenes are cut. Filler removed. No hand-holding. No safe spaces. Just weapons,…

Windows

Full release

Jul 6, 2026

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About This Game

The second title expands the core framework with advanced event-driven level design, layered enemy escalation, environmental hazards, and refined combat feedback systems. Gamewerks Inc. set out to revive an extinct breed of First Person shooter/boomer. Operation Obliteration 2 was built on a severely modified legacy engine by design. It’s hard, unforgiving, and often unpredictable—and that’s exactly the point. Old game engines have a raw, chaotic energy that modern mathematically perfect engines, like Unity, must fake. The result is rougher visuals, sharper behavior, and gameplay that feels retro and dangerous again. The project features a fully custom UI and HUD, designed to provide clear, functional player feedback without reliance on engine-default interfaces. Custom Interface elements were created to support high-pressure combat scenarios and maintain readability without visual clutter. Enemy behavior isdriven by custom enemy scripting, with AI logic tailored to support ambushes & controlled escalation. Level progression and combat flow are managed through scripting, including triggers, enemy activation, event sequencing. Each level features audio selected to specifically match game tone and pacing. The soundscape actively shapes tension, mood, and player behavior.

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Developer and publisher

Developer:
Oblit Gamewerks
Publisher:
Oblit Gamewerks

Quick facts

Release
Jul 6, 2026: Windows
Last updated
May 14, 2026
Storefronts
Steam
Genres
Shooter and Indie
Tags
First-Person
Social styles
Solo
Demo
Not announced

Languages

Languages
LanguageInterfaceFull audioSubtitles
English

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Read player impressions, questions, and launch notes for this game.