WEJbA: We Exist Just to be Alive

An experimental mixed-media game about spending time at a mall and being bored, featuring real-life, handmade plushies integrated into a 3D world.

Windows

Full release

May 13, 2026

Shared links use the custom GameHubber social card.

Media

About This Game

An experimental mixed-media game about being bored

Appreciate your fleeting time on Earth by wasting it at a virtual mall with a surly bear. Talk to people. Play mini-games that never end. Contemplate the death of the American shopping mall. Spend a moment here, then go do something else.

Ok, but what is it really?

WEJbA is a game about walking around a 3D mall filled with minigames and other points of interest. The game passes in real time, and a helpful in-game clock shows you how much time you have left. As I update the game, your available time will increase, as will the amount of stuff to see and do.

It's also a true mixed-media game; all the plushies you see in game are handmade by me, they're in my office right now! I take pictures from multiple angles and then extract the sprites from there. I also make all the 3D models, and either draw the textures myself or photobash them from open source imagery. I hope you enjoy, cause I had fun making it!!

This is Di, she's the main character of WEJbA. She's real! I could pick her up and toss her like a ball at any moment!!!

FEATURES

WEJbA will continue to grow as Di spends more time at the mall. (See content and pricing below.) The game currently contains:

- 2 minigames

- At least 3 characters to meet

- 1 open shop

- 3 unloackable skins

You can find this worm in the game, along with other, non-worm things.

Content and pricing

In what industry experts are sure to call "a stupid idea," I'm bringing live service gaming principles to the humble solo-dev indie game. Right now the game is 1 hour long and costs $1 USD . With every major update to WEJbA, I will add 1 hour of gameplay and raise the price by $1. That means the sooner you get it, the cheaper it'll be! Listen, Minecraft did it and no one yelled at them about it, so why not me?!

The game will stop updating once I get to 24 hours, so it will never cost more than $24. That's my ultimate goal, but who knows if I get that far, I make no promises! Enjoy what you get!!!

GameHubber interest

Not enough ratings yet

Developer and publisher

Developer:
Alex Ilitchev
Publisher:
Alex Ilitchev

Quick facts

Release
May 13, 2026: Windows
Last updated
May 13, 2026
Storefronts
Steam
Genres
Indie
Tags
Hand-drawn
Social styles
Solo
Demo
Not announced

Languages

Languages
LanguageInterfaceFull audioSubtitles
English

Age Rating & Interactive Elements

DEJUS 14

Content descriptors

Linguagem imprópria

Support

Controller & Support

Device support

Family Sharing

Interested?

Rate your interest from 1 to 5 stars. 5 is best.

Claim this page

System Requirements

Minimum

OS:
Windows 10
Processor:
Intel Core i7
Memory:
16 MB RAM
Graphics:
Intel Iris Xe Graphics
Storage:
200 MB available space

Similar games

More games that share platform, mood, genre, or loop signals.

Machinarium cover art
Oct 16, 2009

Machinarium

Machinarium is the award-winning independent adventure game developed by the makers of Samorost series, Botanicula and CHUCHEL. Help Josef the robot save his girlfriend Berta kidnapped by the Black Cap Brotherhood gang!

by Amanita Design

WindowsIndieHand-drawnMacPS3
Deponia cover art
Aug 6, 2012

Deponia

In Deponia, the world has degenerated into a vast garbage dump, in which the crotchety Rufus ekes out his sorry existence.

by Daedalic Entertainment

WindowsIndieHand-drawnMacLinux
SteamWorld Dig cover art
Dec 5, 2013

SteamWorld Dig

SteamWorld Dig is an action-adventure puzzler with strong Metroidvanian influences set in the SteamWorld Universe. You’ll need to dig deep into the earth, gather resources to upgrade your tools and abilities, take on enemies, solve challenging puzzles and uncover the secrets to save a dying town.

by Image & Form Games

WindowsIndieHand-drawnMacLinux

Comments

Read player impressions, questions, and launch notes for this game.

0 comments

Sign in to comment

Comments and replies use your GameHubber account identity. Sign in to join the discussion.

Comments

Read player impressions, questions, and launch notes for this game.